Enable Building in Caves v3.0.5
Allows building in caves and removes parts of cave entrances
GLaD0S Trusted Quality of Life
- 37.1K 37,082 Downloads
- 6 followers
Description
Versions and changelog
All 27 versions- v3.0.5 Latest Fixed debug links being shown at all times. · 6.64K downloads
- v3.0.4 Fixed navigation onto player built structures both inside caves and outside. · 604 downloads
- v3.0.3 Minor changes · 5.3K downloads
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v3.0.5
Latest -
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4 comments
Seems like water buildings navmesh is broken for AI. Only tested 3.0.3 version. I tried every mix of settings and the navmesh for water platforms and bridges stay invalid (dark blue). It blinks briefly when you finish the construction but no matter what combination of platforms you try, Kelvin and enemies can't use them. Removing the mod reenables the navmesh (light blue) without rebuilding.
Should be fixed in 3.0.5, there were some issues with connection stability.
!Bug report (?)
I'm using version 3.0.1. The allow actors inside caves feature crashes my game when turned on. The mod works perfectly when this particular setting is off.
I'd like to clarify that I've had no issues with Sons Of The Forest or any other mods recently (nor were any other mods enabled during this) and my laptop handles the game more-than-fine.
Using version 3.0.0
I've noticed that in some caves there's still invisible wall, like only texture would be removed and currently I'm unable to enter the cave where you get Rebreather.
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