Axel's Mod Menu
by ImAxel
Featurefull mod menu for Sons of The Forest
Version history
Version | Changelog | Downloads |
---|---|---|
1.3.7 | Fixed saved daytime speed not applying on game start | 5396 |
1.3.6 | Daytime speed will now also be saved upon game restart if "save settings" is enabled | 1 |
1.3.5 | Disabled HUD when interactive map is open to avoid overlying text | 4599 |
1.3.4 | Changed button types for teleport and characters tabs for better usability | 345 |
1.3.3 | Fixed characters spawning | 1270 |
1.3.2 | Shouldn't require a restart anymore when returning to main menu | 3292 |
1.3.1 | Fixed coop player limit bypass not working, updated teleport map with newest one | 2113 |
1.3.0 | Renabled and tweaked enemies panel can now spawn all characters and their variation | 3800 |
1.2.5 | Updated for 1.0 and latest RedLoader version Enemies tab temporarily disabled | 1341 |
1.2.4 | same as before, just to test mod and lib compatibility | 6253 |
1.2.3 | Previous version was a wrong broken one | 280 |
1.2.2 | UI look/interaction improvements, unlock/lock achievements buttons | 441 |
1.2.1 | missing UI sounds | 511 |
1.2.0 | Added interactive teleport map, world edit mode, additional TAA controls | 0 |
1.1.3 | Added missing UI sounds | 172 |
1.1.2 | Fixed a bug which prevented to switch between the new arrow types | 0 |
1.1.1 | Added NoClip keybind in mods settings | 485 |
1.1.0 | Converted NoClip to a real NoClip; Added equip armour of chosen type; Added raycast teleport; Added option to save most mod menu settings upon game restart | 115 |
1.0.0 | First release | 715 |