Sons of the Forest Modloader: RedLoader
UpgradeablePlayerStats v1.1.2
Eenvoudige mod waarmee je de statistieken van je speler kunt verbeteren met je verzamelde krachtpunten.
Vertaald uit het origineel (Engels)
SmokyAce Vertrouwd Quality of Life
- 23,9K 23.870 Downloads
- 6 volgers
v1.1.2 downloaden
Andere versies
Beschrijving
Vertaald uit het origineel (Engels)
Versies en wijzigingslog
Alle 5 versies- v1.1.2 Nieuwste Now this mod will not change arrow capacity if any type of inventory stack mod is installed · 15,9K downloads
- v1.1.1 Fixed bug · 311 downloads
- v1.1.0 Added special point max arrow amount upgrade · 18 downloads
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v1.1.2
Nieuwste -
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12 reacties
"Upgradeable Player Stats" keeps crashing in the cave where you can get the blueprint for the spotlight; the coordinates (https//sotf.th.gl) are VI. It is the only cave where this happens; there were no issues entering any of the others.
level cheat?
Version 1.1.2 ,which is supposed not to change Arrow Capacity if other mod does that, still changes Arrow Capacity when you upgrade any other skill. It requires to save and restart the game after upgrade. And even after that, the capacity will be overwritten at some point.
Please make an option without Arrow Capacity at all.
Is there a way to reset the stats?
Also can I change the values? 20% increases is to OP in my opinion.
Now It is saved. Could Axel's Mod Menu be the Reason?
This resets everytime I load my save.
This works perfectly now, thank you so much! Apologies for the annoying group of comments I left, just had 'another thought' then 'another thought', lol.
Really, really appreciate this update. <3
Okay, can try to fix it later today, problem is that other mods set the capacity before you are in a world (loaded in main menu), and that wont work in this case since stats are saved on each world (loaded on game join)
at the very least, if users don't put any a point in it, make it so it does not touch arrow capacity at all. Even without the point put in arrow capacity, it still forces the max to 20
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