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Sons of the Forest Mod loader: RedLoader

TerrainMod v1.0.1

lets you paint terrain texture layers directly in Sons of the Forest.

R9X3M Quality of Life

  • 1.53K 1,534 Downloads
  • 0 followers

Description

Features:

Toggleable in-game terrain brush
Paint terrain while aiming at the ground
Adjustable brush radius
Adjustable terrain layer selection
Small HUD showing brush status, layer, radius, target terrain, and saved patches
Remove the most recent patch
Replay saved terrain patches
RedLoader mod settings support
Remappable keybinds
Save/load support through RedLoader custom save data

Versions and changelog

All 2 versions
  1. v1.0.1 Latest Code cleanup and performance improvements Cached the main terrain collider after the first lookup instead of repeatedly searching for the terrain object during normal update/aiming behavior. Reset the cached terrain reference when the active world/save state is cleared, preventing stale terrain references between sessions. Replaced unnecessary reflection for standard Unity TerrainData properties with direct property access. Updated brush preview logic to use direct TerrainData access for alphamap dimensions, terrain size, and height sampling. Updated aiming and painting coordinate calculations to use direct TerrainData properties. Replaced reflected GetInterpolatedHeight calls with direct TerrainData.GetInterpolatedHeight(...) calls. Updated pending save replay logic to use the cached terrain lookup path. Kept the lower-level alphamap mutation and restore logic unchanged where IL2CPP-specific handling is still needed. · 1.52K downloads
  2. v1.0.0 First release · 16 downloads
  1. v1.0.1

    Latest

    Code cleanup and performance improvements
    Cached the main terrain collider after the first lookup instead of repeatedly searching for the terrain object during normal update/aiming behavior.
    Reset the cached terrain reference when the active world/save state is cleared, preventing stale terrain references between sessions.
    Replaced unnecessary reflection for standard Unity TerrainData properties with direct property access.
    Updated brush preview logic to use direct TerrainData access for alphamap dimensions, terrain size, and height sampling.
    Updated aiming and painting coordinate calculations to use direct TerrainData properties.
    Replaced reflected GetInterpolatedHeight calls with direct TerrainData.GetInterpolatedHeight(...) calls.
    Updated pending save replay logic to use the cached terrain lookup path.
    Kept the lower-level alphamap mutation and restore logic unchanged where IL2CPP-specific handling is still needed.

  2. v1.0.0

    First release

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How to install this mod

These steps install TerrainMod by hand, without a manager.

SotF Mods Manager installs and updates mods and their dependencies for you. Get SotF Mods Manager

This mod needs RedLoader, not BepInEx. BepInEx mods and guides don’t apply to Sons of the Forest.

  1. Install RedLoader

    RedLoader is the mod loader for Sons of the Forest. You only need to install it once.

    How to install RedLoader
  2. Download TerrainMod v1.0.1

    Download v1.0.1
  3. Extract the ZIP into the Mods folder

    On your PC, extract it into the game’s Mods folder:

    Steam/steamapps/common/Sons Of The Forest/Mods

    Keep the folder structure of the ZIP. Don’t put the ZIP itself in the folder.

  4. Launch the game

    RedLoader loads the mod on start. Press F1 in the main menu to see the list of mods.

Full install guide

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Changelog

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